Mission Kinda Impossible

En tyv er ved at bryde ind i en bygning gennem ventilationsskakten. Tyvens mission er at nå ned i bygningen uden at blive fanget. I samme øjeblik vågner bygningens vagt, der har fået til opgave at holde bygningen fri for indbrud. Der er ingen kamerarer i skakten, så vagten vælger at forsøge at lytte sig frem ved at løbe ned ad en gang og banke på skakten.

Da vagten endelig har en idé om hvor tyven befinder sig, blokerer han skakt...

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GES (Green Energy Solution)

By: Daniel Kaypour [dakay14@student.sdu.dk]

Introduction

This project is about a green energy solution, which is an idea that is built around making the consumers aware of their bad energy habits. This means, that give the user some sort of information, that tells them, when they are using bad energy. In such bad energy means, letting your windows be open, while your heater is on. Leaving the lights on, when you have left the building.<...
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ELoops – Virtual Drum Machine

Gabriel - Florentin Hirjoi [gahir14@student.sdu.dk] BitBucket link: [ https://bitbucket.org/gahir14/eloops.git ] Introduction Since drum machines have received the option of sending MIDI signals to a computer and the computer to interpret the signals and take the different actions accordingly ( in this case playing predefined sounds) people began exploring more and more their talent at not only producing music, but also at playing it live ...
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Design of a Simple iOS game: Win

1.0      Introduction Motivation This application design was carried out as part of the requirements for the iOS programming course. One of the main attractions of mobile devices is their user-friendliness and ease of interaction. One method of interaction that is especially interesting to me at this time is audio signal processing. After being introduced to programming for the iOS platform, and the AudioKit tools, it was decided to make an audio-co...
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CoverSongQuiz

Introduktion

Denne applikation bygger på kurset iOS Programmering og har til formål at give undertegnet forståelse og kendskab til iOS programmering og Swift. Applikationen har endvidere i mindre grad fokus på user experience og usability, ligesom prototyper i en tidlig fase har været med til at udfase slutproduktet. For at gøre app'en nem at bruge, tages der i designet udgangspunkt i brugerens mentale model. Applikationen er et quizspil til iPhone, hvor brugeren skal gætte en sang, de...
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MedVault (Medication Tracker) – iOS Application Development

Group member: Ruslan Jonusas (rujon14) Git Repo: https://Ru_Ru@bitbucket.org/Ru_Ru/medvault_ios.git Introduction Mobile health is a field which has seen interests from many, and the development of mobile health applications is on the rise. They provide ways to get biodata from wearable, track the data, notify and monitor. Store health records and much more. As of this the field has a lot of space to grow as technology improves. One of the key issues howev...
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The Aware Shopper Project

Introduction A grocery store is primarily a place a where food is sold in bulk which range from non-perishable food that is packaged in cans, bottles and boxes, with some also having fresh produce, butchers, delis, and bakeries. Although large grocery stores that stock significant amounts of non-food products, such as clothing and household items, are called supermarkets. As is the norm food product variety has not been the problem but prices of these food products has alway...
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Settler – group expenses – iOS application development

Group members: Krzysztof Lesniewski (krles14)

Introduction

It is a common issue among groups of people to have shared expenses. Tracking those isn't the simplest task and it is actually quite time consuming. Usually it requires collecting receipts or writing down all expenses and afterwards calculating it in an Excel sheet or manually on a calculator. Expenses are not always well tracked, sometimes forgotten, ...
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SmartLight

af Senol Köycü [sekoy10@student.sdu.dk] og Ahmad Akhmiev [zaakh08@student.sdu.dk]

Introduktion

Dette projekt er en del af vores speciale. Specialet omhandler simpel og intuitiv lysstyring i universitetets lokaler. Formålet med specialet er at finde en god måde at implementere lysstyring på. Idet en bruger træder ind i et lokale skal vedkommende have mulighed for at styre lys fra sin håndholdte...
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